Category Archives: DAK

ALAMEIN Operation Lightfoot D Minus 19

Folgore 187 Parachute Brigade with Divisional Support

Folgore 187 Parachute Brigade with Divisional Support

Folgore landed yesterday morning. I have never owned or seen Eureka Miniatures in the flesh before, and they are more impressive in the round than photos suggest. They scale well with early Peter Pig and PSC figures, contrasting favourably with  the current trend for “heroic” 15mm, (or Fatboy 15s™ as I think of them) The bulk on the Folgore figures correctly comes from the clothing, not the heads.

I only bought enough for 187 Brigade Two packets of eight with a mortar and commander to give four battalion stands, a mortar battery and a regimental HQ (with a light japanese gun standing in as a 47mm gun). Also in the order were a couple of Bersagliari on motorcycles, and some Gurkhas.

They have reached this stage of painting in Lightning-quick time, rather appropriately. Pictured also are the cork tiles painted in desert colours. Super-secret no more!

Desert Tiles

Desert Tiles

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Filed under 15mm Miniatures Wargames, DAK, Italian Army, Italian Army, Modelling, WWII

ALAMEIN Operation Lightfoot D Minus 55

Alamein First Layout

Alamein First Layout

The Date is set for Operation Lightfoot as 27 October 2018, and should absorb 6-7 Players per side using NQM Squared rules (T0 be finalised by end Sep). I have spent a full day laying out the troops to see where the holes are in my Orbat.

I’m going to be relying heavily on Trebian, YesthatPhil and possibly Chris Ager if he is around  to fill holes: Two British Divisions, two Italian and the Greeks and Free French

It is quite obvious with the CSO Orbat that the logistic side is padded too much at the front. By halving battalion strengths from 6SP to 3SP, the command and logistic support for a division needs to shrink from from:

Comd (C3), Ammo (L3), POL (L3), Ambulance (L3), Workshop (L3) Signals (C3)

to:

Comd (C3), Log/POL (L3), Ambulance (L3), Workshop (L3) Signals (C3)

This is only a drop of L3, But artillery battalions are also shrinking from:

Limber/Tow  (L3), Gun (S3)

to:

Limber/Tow + Gun (S3)

so some of the headquarters and logistic function has moved to division.

The picture at the top shows just how much kit is going to squeeze onto an 11 x 5 foot table (22 x 10 squares), and I haven’t laid out the air power yet.

The next task is fitting the Operation into 6 hours of gaming with an hour to set up and break down. More trimming may follow!

Alamein First Layout - 2

Alamein First Layout – 2

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Filed under 15mm Miniatures Wargames, 8th Army - British and Commonwealth, DAK, Italian Army, Western Desert, WWII

15cm sIG 33s

Astute readers may have noticed that 707 and 708 Heavy Infantry Gun Companies‘ first appearance on the table was in the form of card markers.

164th Light Afrika Division

164th Light (Afrika) Division

I now have models to represent them, together with two more that will make their way into other divisions, but which for now, are painted up as Luftwaffe ground troops.

s.IG 33 15cm

sIG 33 15cm

It was news to me that the sIG 33 also had a high-explosive Stielgranate round that was used for bunker busting and minefield clearance. I have not found a record yet that indicates if any of these rounds made it out to North Africa.

s.IG 33 15cm threequarter view

sIG 33 15cm threequarter view

90th Light ‘Afrika’ Division – Corps Scale Orbat

  • 155th Panzergrenadier Regiment (with 707th Heavy Infantry Gun Company)  Comd Sdkfz 250, 251 or 263  + 37mm Pak (C3), Sdkfz 251 (F3), Truck (F3) + 15cm sIG 33 Inf How (S3)

  • 200th Panzergrenadier Regiment (with 708th Heavy Infantry Gun Company) Comd car + 3.7cm Pak (C3), 2 Truck (F3), + 15cm sIG 33 Inf How (S3)

 

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Filed under Artillery, DAK, Modelling, Western Desert, WWII

2nd Alamein – NQM Squared – The South

44 Inf Div and 7Armd Div

44 Inf Div and 7Armd Div

Having walked through the northern third of 2nd Alamein to see if the real estate fitted (it did), I worked through the head-to-head infantry attack of 44th Infantry Division against Folgore.

Folgore Defence in Depth

Folgore Defence in Depth

The battle commenced with a divisional barrage that put serious disorganisation of 1/3 onto the dug in division (25pdrs M against dug-in infantry M). The infantry then followed this in, winning the firefight and evicting the first line of defences with 100% disorganisation in the close assault.

Ramke Falschirmjaeger Brigade

Ramke Falschirmjäger Brigade

 

I ruled that, being veteran, Folgore could immediately counterattack with its second line of defence, during the second close assault phase and pull its first line of defence out to reorganise. 44 Div were allowed to do the same in the third close assault phase, ending the turn. In future though, I shall restrict immediate counter attacks in the enemy’s turn to veteran troops.

Pavia and Folgore

Pavia and Folgore

This produced a very satisfying to-and-fro battle that left both sides’ infantry at about 50% casualties, with all artillery ammunition exhausted by the end of 4 rounds of fighting.

Folgore and Ramke from Allied Lines

Folgore and Ramke from Allied Lines

Other rulings were that:

Infantry could not pursue beyond their one square range.

Infantry could attack a diagonal square, but only if they were able to attack it orthogonally from the front or flank without interference from enemy on their own front or flank.

In other words, they could not ignore an enemy to their front in order to concentrate an attack on an enemy to their diagonal front, and they can only do this because the one free diagonal move per game turn that they are allowed places the square they wish to attack in reach.

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Filed under "Rules" Explanations, 15mm Miniatures Wargames, 8th Army - British and Commonwealth, Artillery, DAK, Infantry, Italian Army, Italian Army, Land Battles, NQM Squared, The "Rules", Wargames, Western Desert, WWII

2nd ALAMEIN – NQM Squared – Trial walk through

Advance To Contact 9AUS 51HD 1SA

Advance To Contact 9AUS 51HD 1SA

Suzanne is the uncommonly intelligent kind of girl that H.G. Wells had in mind, in his preface to Little Wars. Her interests gravitate to the people behind the great events, so persuading her to roll dice  involved gin. It also called for a good deal of exposition as to how the 8th Army found itself fighting a set piece battle that would have been familiar to WWI generals, in a desert war that had hitherto been characterised by movement.

51HD Winning the Firefight

51HD Winning the Firefight

Squaring the table off just exaggerated the whole “over the top with fixed bayonets” nature of the battle plan. Suzanne has a wargaming record  that Attila the Hun would be proud of: In the past, her tank famously machine-gunned my supporting infantry off a bunker that we were both attacking. She sacked Northampton and executed any rival claims to the throne, and I regularly get thrashed at GUBs, usually after she has innocently asked

“What does this card do?”

The battle trundled forward as NQMs usually do, when there is no room to manouvre. Thompson’s post was taken, head on by 9AUS, then lost to a Bersaglieri counterattack. 51HD got stuck in. 1SA seemed to be chilling with cold beer and Breifleis; this was a walk through, after all!

51 HD Break into the Advanced Outposts

51 HD Break into the Advanced Outposts

Tonight however, the post – game conversation veered towards wondering which tunes would characterise each of the opposing forces.

We came up with this:

9AUS Welcome to Australia (You might accidentally get killed)

51HD Corvus Corax I would get out of the way if I heard this coming!

1SA  – we struggled with this one, skipped the Spitting Image Song, and thought that die Stem van Suid Afrika was a bit slow if you were marching into the teeth of a German defence, but liked the Piano Guys . The tune that made the final cut for Bashing the Boche though, was this one though – Sorry Arthur!

The Bersaglieri totally rocked this one from 52 seconds in.

The Germans,  Lili Marlene ,of course, but Peanut Girly was tempting.

I firmed up one or two questions in principle about defence zones of control – necessary in something as stylized as this:

  1. Infantry only close assault stuff in the square that they are in. To enter a defended square, they must win the firefight across the boundary with the next square. No Diagonals.
  2. Infantry, tanks and anti-tank only fire at stuff in the square that they are in. They can place their defended location across a boundary and defend two squares. Of course, this means that they can be shot at from two squares at once. No Diagonals.
  3. For ranged artillery, squares are three kilometers across.

To conclude, ALAMEIN is a goer at this scale.

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Filed under 15mm Miniatures Wargames, 8th Army - British and Commonwealth, DAK, Italian Army, Land Battles, Rules Examples, The "Rules", Wargames, Western Desert, WWII

2nd Alamein – NQM Squared – The North

Allied 9 AUS - 51 HD - 1SA looking North

Allied 9 AUS – 51 HD – 1SA looking North

Before committing too heavily to squares, I set up this scenario as a TaGWiT (Tactical Game With Toys), to see what the real estate looked like, and to see if 2nd Alamein fitting into 22 squares from top to bottom was a realistic proposition.

The top third of the battlefield (7 squares) fits three Commonwealth divisions – 9 AUS, 51 HD and 1SA, and a third to half of MITEIYIRA RIDGE. This gives two squares or 6Km per division, which is fine, as the frontage of 51HD started at just over a mile wide and spread to about 2.5 miles.

el_Alamein_51HD advance

el Alamein 51HD advance

Axis North Front Line at 2nd ALAMEIN

Axis North Front Line at 2nd ALAMEIN

It all looks very crowded on the tabletop, but like KURSK, this was a head-on WWI-style frontal attack with little room for manoeuvre.

2nd Battle of El Alamein - 001

2nd Battle of El Alamein – 001

 

An Allied division fits nicely into 4-5 squares. I have some work to do on the look of contours, they are  too high-rise at the moment and Iwould like to avoid the square platform with cliff-edge look. There is nothing wrong with that approach – I’m just not fond of it. My first attempt was to just take a band saw to some of the squared cowboy terrain pieces that  seen little real wargame use over the past five years.

7 Bersaglieri in Thompsons Post Looking East

7 Bersaglieri in Thompsons Post Looking East

 

Thompsons Post and Breakout

Thompsons Post and Breakout

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Filed under 15mm Miniatures Wargames, 8th Army - British and Commonwealth, DAK, Italian Army, Modelling, Wargames, Western Desert, WWII

33 and 3 Motorcycle Battalions DAK

33 Kradshutz Abteilung

Thirty third and third motorcycle battalions, belonging to 15 and 21 panzer divisions respectively, were attached to Panzer Armee Afrika. In NQM terms, each battalion should comprise 6 strength points as shown above (3 for the CSO Orbat).

They are most usefully employed as recce, in single strength point elements to cover the front on the move; but there is no reason why they should not be amalgamated into two 3R elements per battalion to fight with more endurance if desired. There is also no reason why they should all be mounted on motorcycles; the orbat included Kfz 11s and 18s (and probably 15s for all I know).

Most troops were mounted in sidecar combos,  single motorcycles appearing at headquarters. A company had about 11 motorcycles and 60 M/C combos at full strength, and they did not stay at full strength for long.

 

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Filed under 15mm Miniatures Wargames, DAK, Motorcycles, Orbats, Wehrmacht, Western Desert, WWII

QRF 15mm Review – Motorcycle Combos

IMG_7777

These are actually my two favourite models, even though they display all the usual QRF faults, namely miscasted locating pins, excess flash and nothing quite fitting or square. It seems to matter less on these lively sculpts as they lurch across the wargames table, festooned with three crew, an MG and four panzerfausts! I can just live with the stupidly wide handlebars and too-short wheelbase. Peter Pig does it  better on this one, in my opinion, but QRF just pips it for composition. See also YesthatPhil’s review on his blog.

German Motorcycle Combos

QRF don’t specify the motorcycle. That’s fine, as I can’t tell from the sculpts, but £3.50 gives me two models for my recce and motorcycle battalions.

Zundapp KS750Zundapp KS750

I’m going with it being the BMW R75 on balance rather than the Zundapp KS750, as the Z’s distinctive ‘A’ frame is absent, even though the distinctive Beemers twin horizontally opposed cylinders are modelled as a single vague lump. I have fond memories of my old Beemer R75 tourer, and less fond ones of my Cossack Dnieper (I managed to burn holes in both piston heads, the metal was so poor!)

BMW R75 MotorcycleBMW R75

With this amount of detail (accurate or not) hitting the eye, the model hides its faults well, so I reserve my right to be inconsistent and to recommend this model, despite its flaws.

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Filed under 15mm Miniatures Wargames, DAK, Modelling, Wehrmacht, Western Desert, WWII

Humble Pie is Delicious!

Having ranted about the Plastic Soldier Company (PSC) 6 pdr in my last post, I put the model together and was pleasantly surprised to find that I was wrong! Next to a Peter Pig (PP) 6 pdr, the PSC offering actually looks slightly smaller, wider and thinner. Next to a 1/76 model it is obviously 1/100.

IMG_7760 (2)

From top to bottom: Airfix PP, PSC 6 pdrs

A correctly-scaled standing figure should be able to rest his shirt pocket on the top of the gun shield and crouch down to see through the gunsight, but as the PSC gunshield is 14mm off the ground, and the PP is 13mm neither is possible. However, as the PSC gunner is 11mm to his eye when kneeling, he must be a Guardsman, making the gun look smaller than it really is! Others have already commented that Flames of War models are exaggerated in the vertical axis to compensate for the thickness of the figure base, as common FoW practice is not to base tanks. Olicanalad’s excellent basing shows why this should not be an issue.

6 Pdrs

I fished my Airfix 6pdr out, and it is noticibly larger than the PSC 15mm jobbie, but here’s the thing; the PP overscale barrel looks more like the picture below to my eyes than the PSC offering, which is visually a little thin but is probably to scale (I don’t have a micrometer handy)*.

Desert6Pdr

With the 3.7cm Pak, the situation is reversed. Here, the PSC offering is visibly higher (15mm) and longer than PP (12mm). (The gun is listed as 1.17m tall).

37mm Pak 36

In appearance however, the PP 3.7cm Pak 36 looks too small, but this is due to the thickness of the figure bases, as I was too lazy to do what YesthatPhil does, which is to shim the gun up. I looked more closely at the crew figures on the PSC sprues to find a visible difference in height and bulk between different figures on the same sprue – so I’m still not entirely happy. At least I can use the PSC 6 pdrs! Previously, I never really cared about this sort of stuff; must be getting old.

37mm Pak 36 (2)

*We’ve been here before.

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Filed under 15mm Miniatures Wargames, 8th Army - British and Commonwealth, Artillery, DAK, Modelling, Western Desert, WWII

On the Workbench – 90th Light Division

Stuff that has been lying around for a while had a reshuffle and some work as 90th Light (Afrika) Division* is assembled. Some familiar pieces of equipment are standing in until the correct models are purchased. A trawl of my spare infantry boxes by General Heldenkleber raised enough grenadiers to fill a softskin-mounted regiment, but a few more trucks are needed – can’t have too many of them y’know. The last two 250s have been cobbled together for the gepanzert battalion**

On the Workbench 001

Yesthatphil has pimped the surplus Steyr Kfz70*** that I gave him, which prompted me to fill mine with a few PSC seated infantry and a spare tank commander who should probably be standing on the rear parcel shelf to get that extra bit of height in the desert. Phil’s Italian crew have decided that their mount would look better with a Breda cannon, racing stripes and cool shades for the crew – that sort of thing. My HQ staff have just added some clutter and spread themselves around on the back seats a bit.

90th Light Afrika Division WIPInevitably, with the changing orbat of this division that only lasted for 2 years in the desert, my orbat is a composite.

*90th Light Afrika Motorized Division (Nafziger, 2001):

288th Sonderverband Panzer Grenadier Regiment
155th Motorised Infantry Regiment
580th Reconnaissance Company
606th Army Light AA Battalion
361st Afrika Artillery Battalion, with 3 Batteries of 4 – 105mm Howitzers each
1 AA Battery with (12 – 20mm AA Guns)
Fallschirmjäger (Parachute) Lehr Battalion (700 – 1,200 men in Martuba, 360 present on 1/6/42)
90th Light Afrika Motorized Division (Feldgrau, 2015):
155th Rifle Regiment
200th Motorized Infantry Regiment
361st Afrika (Infantry) Regiment
361st Artillery Battalion
190th Tank Destroyer Battalion
580 Motorised Recce Company
190 Motorised Signals Company
707 Heavy Infantry Gun Company
708 Heavy Infantry Gun Company
Nafziger G., (2001) The Afrika Korps: an Organizational History 1941-1943, Nafziger Collection.
Pipes, J. (n.d.) 90.leichte-Afrika-Division http://www.feldgrau.com/leInfDivAfk.php?ID=1  [Accessed 21 July 2015]
**288th Sonderverband Panzer Grenadier Regiment had no armoured transport. These guys are just standing in on their way to Russia until more trucks arrive.
*** Phil can tell a Steyr from a Horsch, even if I can’t.

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Filed under 15mm Miniatures Wargames, DAK, Modelling, Orbats, Trucks, Western Desert, WWII