13 – Weapon and Armour Classes

WEAPON AND ARMOUR CLASSES 
CLASS WEAPON ARMOUR
VERY LIGHT* Infantry: all without  anti-tank weapons against light or better armour.
Russian:  T37,T38
French: Hotchkiss 25mm Italian: CV33
All soft skin vehicles. All troops road marching
LIGHT Infantry: all weapons up to and including MMG  and 60mm mortars. Artillery: up to 81mm,18pdr.
Anti-tank: 2cm,3.7cm,2pdr
  Most light tanks and armoured cars.  German: PzI, PzII. British: MkVI, Cruisers to A13.
Russian: T26, T28, T35, T60, T70.
Italian: L6,M11.
American: Stuart M3+5
Infantry in cover and shell scrapes.
Infantry attacking.
MEDIUM Infantry: HMGs, 8.1cm and 3″ mortars. Artillery: 9-11cm,25pdr
Anti-tank: 4.7-7.7cm, 6pdr. Strafing Fighter Aircraft using MGs or cannon.
German: PzIII, PzIV, Pz38(t)  British: Valentine, Crusader
Russian: T34
Italian: M13
American: M3 Grant, M4 Sherman
Infantry dug in or in towns
HEAVY Infantry: 12cm Mortars, Demolition charges. Artillery: 12-16cm, 4.5″.
Anti-tank: 8.5-10cm.
Dive bombers. Fighter Bombers using bombs/rockets. Most 2 Engined Bombers. Flame throwers.
German: PzV, Tiger. British: Matilda I, II, Churchill.
Russian: KV1,KV2.
Infantry in fortified positions.
VERY HEAVY*   Artillery: 20cm and over. Tallboys, Grand Slam.   Casemated reinforced concrete structures such as The Maginot and Siegfried Lines.

Table 6. (Tables 7-11 are no longer in use)

  1. *The categories in Table 6 in  are relative to each other, so that to get a LIGHT versus VERY LIGHT engagement, shift on the WINNING THE FIREFIGHT Table 12. to MEDIUM versus LIGHT.

  2. This table is set for 1939-1942. A weapon or armour classification may change with time. It would be valid to class a Panzer III, for example, as a medium tank in 1940 and a light tank in 1945.

  3. These classifications are not absolute; they are meant as a guide. If you are fighting a battle in which it was recorded that, for example, German 3.7cm guns made no impact on Matilda IIs, then class the Matilda as very heavy. The WINNING THE FIREFIGHT Table 12. cannot cope with this shift, so light guns cannot harm the target but medium or heavy can. Just because Matilda Is and Tigers are in the same category does not mean that a Matilda I can take on a Tiger on equal terms! So for example, early on in the war, 2pdrs (47mm) and 3.7cm guns might be classed as M against machine gun armed tanks, but as L against a very heavy Tiger in 1942.

6 responses to “13 – Weapon and Armour Classes

  1. Mike

    Hello, I am trying to understand this Table 12 but , maybe I’m dense but I don’t get it.
    All the numbers seem to be the same and what does L stand for under
    Lt Mortar ?

    Im fascinated by your rules but right now I can’t figure out how to play these charts, any help would be greatly appreciated thanks!

    Like

    • Thanks for the comment Mike, and welcome to the site.

      I have put up a new post with a couple of examples on to explain Table 12. The idea is that you decide before the game what rating everything is relative to other stands : the examples given are just that – suggestions. Start off simple and just build up. Most gamers that I meet are comfortable with this, But if you want to play the guidelines as rules then limit stuff to the examples listed to start with.

      In our games, most infantry are light, as is most light armour. Most mid war tanks are medium as are dug in anti tank guns. Heavy tanks are rare – Tigers and KVs only, but you may decide that early in 1941 KVs are EXTRA heavy. This catagory does not exist, so you shift the table along to MEDIUM, HEAVY, EXTRA HEAVY. This leaves anything that is light such as 37mm doorknockers shifted off the bottom of the table, so therefore ineffective against KVs. Time to bring the Army 88mm AA forward to sort it out!

      Equally, if you decided that in Poland in 1939, Panzer 1s behaved like medium tanks relative to Belgian infantry, that would also be a reasonable decision for that particular game. Nothing is set in stone.

      Kind regards, Chris

      Like

  2. Dave Carter

    Chris,

    First heard of NQM a couple years ago from the credit given to it in the Megablitz rules.

    A couple questions on Table 12.

    1) Each defender column has two category headings — Open, Dug in, and Fortified; and L, M, H.
    Am I correct that the first set is for foot units, and the latter for vehicles? Do unarmored vehicles such as trucks get a downward shift, or are they treated the same as light armor?

    2) In the medium attack row, should a 6 against Dug In be two hits or three? The table shows three, but your example post, and the pattern throughout the table generally, would seem to indicate two was intended.

    Regards,

    Like

    • Dear Dave,

      1) I use L,M,H for vehicles and usually give softskin vehicles a downward shift if they are fighting units, such as recce or portees, which would be disadvantaged when slugging it out with an armoured opponent. My reasoning for not downgrading supply is that a supply unit will usually seek to avoid combat.

      I use Open, Dug-in and Fortified for anything that can dig in or be emplaced, so a unit of medium tanks in a hull down defensive position would count as a heavy target. All artillery counts as a light target in the open or medium when dug in.

      2) Medium attack 6 should be two hits (pips). I’ve corrected it now – thanks for that Dave. It shows correctly on my website but I transposed it wrongly onto the blog, Doh!

      Kind regards, Chris

      Like

  3. Oct 2018. The table has become corrupted again, so I have updated it as a .gif

    Like

  4. Pingback: How the NQM CSO Works – a Brief Outline | Not Quite Mechanised

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